L-STAR
The Lastimosa Armory Assault Rifle (L-STAR) is a Pilot anti-personnel fully automatic particle accelerating light machine gun manufactured by Lastimosa Armory that made its debut in Titanfall 2.
History
Design and performance
The L-STAR is a rapid fire particle accelerating energy light machine gun. It fires red particle bolts at a moderate speed at the target. Targets hurt by the weapon will have red energy swirling around them for a few moments, and if killed, their bodies will explode as if hit by an explosive.
It performs at 45 damage and 34 accuracy. Its listed magazine size is the amount of rounds the weapon can fire in succession before it completely overheats, in which case a reload animation plays where the upper receiver pops open while the pilot fans the inside to disperse the heat, then replaces several parts in the stock and barrel, most likely a melted component and a battery.
Field notes
The L-STAR has multiple advantages in multiplayer - high damage and fire rate. However, this is offset by the travel time of its projectiles making it fall short at longer range. Skilled players can compensate for this however by effectively leading their shots.
Due to the L-STAR's long reload animation, you should always keep an eye on your heat levels, and stop firing before it reaches the maximum level. Short-medium bursts followed by short cooldown periods are recommended.
Another problem is there's a brief one-second pause, after releasing the trigger, which could mean either losing your intended target, or your life. Finding a break in combat would be the best moment to allow such moments between attacks.
Countering players using this weapon, would be to stay behind cover and trying not to allow them to get the bead on you. Moving erratically would also help throw off their aim.
Strengths
Weaknesses
Titanfall 2
“ | Rapid fire energy LMG
— In-game description
|
” |
Weapon attachments
Image | Name | Description | Unlock |
---|---|---|---|
Stock sights. | |||
Advanced optical gunsight with increased magnification. | |||
Enhanced zoom scope. | |||
Makes enemies easy to spot by applying an AR overlay to them. Warning: Disables extra mod slot. | |||
Attachment that displays lifetime weapon XP count for the weapon. |
Weapon mods
Image | Name | Description | Unlock |
---|---|---|---|
Increased ammo capacity 35 to 40. | |||
Shoot while sprinting. | |||
42% faster reload time (if weapon overheats). | |||
Faster transition into aiming down the sights. | |||
Faster transition when switching to this weapon. | |||
Pilot kills increase Tactical availability (Faster cooldown). |
Weapon camos
- Main article: L-STAR/Customization
Apex Legends
“ | The L-STAR is most accurately described as an automatic superheated plasma thrower. It fires large, combustible plasma projectiles, propelled from an internal superheating chamber. A special lens focuses the projectile, and uninterrupted fire can cause this lens to overheat and shatter. “Feathering” the trigger is ideal, as it keeps the lens at a stable temperature while allowing continuous, personnel - suppressing bombardments.
— in-game description.
|
” |
The Lastimosa Armory Energy Machine Gun (L-STAR EMG), or simply the L-STAR, is an anti-personnel fully automatic light machine gun (LMG) introduced in Apex Legends. Available to competitors in the Apex Games, it is the next-generation L-STAR, descended from its Frontier War forebears, the L-STAR. Much like its predecessor, the L-STAR does not reload, and only bears an overheat mechanic that allows players who fire it in sustained bursts to keep firing for longer periods of time. While such is the case, its overheat animation has been changed so it no longer includes the player removing the magazine in the back of the weapon. While it does not have a reload mechanic, the time for which a player can fire it for without overheating is much lesser than other LMGs, with its heat capacity being 24 / 26 / 38 / 30 (28 / 30 / 32 / 35 when a player uses this weapon while playing as Rampart) in comparison to the other LMGs which see their magazine sizes extend beyond 40 rounds.
Weapon attachments
Image | Name | Description |
---|---|---|
Barrel Stabilizer | provides decrease in recoil | |
Extended Energy Mag | increases time one can fire the weapon for before it overheats. | |
allows better focus on target while ADS, allows weapon to aim further down sights | ||
shortens weapon switch transition length and reduces aim sway |
Arenas
Purchasing | Base | Level 1 | Level 2 | Level 3 |
---|---|---|---|---|
Upgrade | ||||
Total |
Attachments | Base | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|---|
Weapon skins
- Main article: L-STAR/Customization
Apex Legends Mobile
“ | Experimental plasma-fueled heavy MG
— in-game description.
|
” |
Weapon attachments
Arenas
Purchasing | Base | Level 1 | Level 2 | Level 3 |
---|---|---|---|---|
Upgrade | ||||
Total |
Attachments | Base | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|---|
Weapon skins
- Main article: L-STAR/Customization
Update history
Behind the scenes
Appearances
Gallery
Videos
Images
Spoils of War Banner.
An L-STAR equipped with an Elite Warpaint.
- Apex Legends New Weapon – The L-STAR
Trivia
- The L-STAR was originally conceptualized as an SMG called the ASW, ("Advanced Scattering Weapon") but tests early in the development of Titanfall 2 moved it more to the LMG role.
- To further confusion, concept art also depicts the term L-STAR as standing for LaSTimosa Armory Assault Rifle.
- In promotional material for Apex Legends, the Legend Bloodhound is shown wielding an L-STAR, despite it not appearing in-game until season 2. The L-STAR is likely Bloodhounds signature weapon.
- Unlike the first iteration, Siwhan Industries was requested to help make the second iteration of the L-STAR.
- When the L-STAR first appeared in trailers for Apex Legends as a Crate weapon, it was shown to have a mag size of 60, but this would later be changed likely for balancing reasons.
References
- Pages using Tabber parser tag